v.0.0.3 LedMatrix::drawChar
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@@ -24,9 +24,8 @@ uint8_t getCharWidth(char c)
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case ';':
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case '\'':
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case '|':
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return 1;
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case ' ':
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return 2;
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return 1;
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case 'I':
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case 'i':
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case 'j':
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@@ -46,8 +45,6 @@ uint8_t getCharWidth(char c)
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case 'e':
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case 'f':
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case 'k':
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case 's':
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case 't':
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case '<':
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case '>':
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case '`':
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@@ -19,44 +19,34 @@ void LedMatrix::drawPixel(int x, int y, CRGB color)
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}
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}
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void LedMatrix::drawChar(int x, int y, char c, CRGB color)
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uint8_t LedMatrix::drawChar(int x, int y, char c, CRGB color)
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{
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u_int8_t char_width_pixel = getCharWidth(c);
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// Serial.printf("Char '%c' -> width %d\n\r", c, char_width_pixel);
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const uint8_t *fontData = getFontChar(c);
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for (int row = 0; row < 7; row++)
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{
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uint8_t line = fontData[row];
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for (int col = 0; col < 5 /*char_width_pixel*/; col++)
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uint8_t mtx_col_offset = 0;
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// Start Column in der Zeichen-Matrix
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// Abhängig von Zeichen-Breite
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// Bsp: Font hat Breite von 5, Zeichen hat Breite 3
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// --> dann brauchen wir nur die Spalten 2-4
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// denn die Spalten 0 u. 1 haben keine gesetzten Bits
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uint8_t start_col = 5 - char_width_pixel;
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for (int col = start_col; col < 5; col++)
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{
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drawPixel(x + col, y + row, CRGB::SlateGrey);
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drawPixel(x + mtx_col_offset, y + row, CRGB::SlateGrey);
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if (line & (1 << (4 - col)))
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{
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drawPixel(x + col, y + row, color);
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}
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drawPixel(x + mtx_col_offset, y + row, color);
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}
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mtx_col_offset++;
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}
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}
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void LedMatrix::_drawChar_(int x, int y, char c, CRGB color)
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{
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u_int8_t char_width_pixel = getCharWidth(c);
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// Serial.printf("Char '%c' -> width %d\n\r", c, char_width_pixel);
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const uint8_t *fontData = getFontChar(c);
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for (int row = 0; row < 7; row++)
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{
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uint8_t line = fontData[row];
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for (int col = 5 - char_width_pixel; col < 5; col++)
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{
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drawPixel(x + col, y + row, CRGB::SlateGrey);
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if (line & (1 << (4 - col)))
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{
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drawPixel(x + col, y + row, CRGB::GhostWhite);
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}
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}
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}
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return char_width_pixel;
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}
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// Draw text string
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@@ -66,12 +56,13 @@ void LedMatrix::drawText(int x, int y, const char *text, CRGB color)
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for (int i = 0; text[i] != '\0'; i++)
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{
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drawChar(cursorX, y, text[i], color);
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_drawChar_(cursorX, 8 + y, text[i], color);
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cursorX += 6; // 5 pixels width + 1 pixel spacing
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uint8_t chr_width = drawChar(cursorX, 8 + y, text[i], color);
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// cursorX += 6; // 5 pixels width + 1 pixel spacing
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cursorX += (chr_width + 1); // 5 pixels width + 1 pixel spacing
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}
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}
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vector<uint8_t> LedMatrix::number_to_bitarray_msb(uint16_t number, int bits)
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vector<uint8_t> LedMatrix::number_to_bitarray_msb(uint16_t number, int bits, boolean four_bits)
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{
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/** Convert 8/16-bit number to bit array (MSB first) */
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std::vector<uint8_t> byte;
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@@ -83,13 +74,13 @@ vector<uint8_t> LedMatrix::number_to_bitarray_msb(uint16_t number, int bits)
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}
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// Debug, Ausgabe des Bytes
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Serial.printf("0x%02X\n\r", number);
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Serial.printf("[0x%02X] ", number);
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uint8_t idx = 0;
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for (auto bit : byte)
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{
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Serial.printf("%d", bit);
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idx++;
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if (!(idx % 4))
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if (four_bits && !(idx % 4))
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Serial.printf(" ");
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}
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Serial.println();
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@@ -25,12 +25,11 @@ public:
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~LedMatrix();
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void drawPixel(int x, int y, CRGB color);
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void drawChar(int x, int y, char c, CRGB color);
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void _drawChar_(int x, int y, char c, CRGB color);
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uint8_t drawChar(int x, int y, char c, CRGB color);
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// Draw text string
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void drawText(int x, int y, const char *text, CRGB color);
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vector<uint8_t> number_to_bitarray_msb(uint16_t number, int bits = 8);
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vector<uint8_t> number_to_bitarray_msb(uint16_t number, int bits = 8, boolean four_bits = false);
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};
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#endif
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@@ -71,11 +71,12 @@ void setup()
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// matrix.drawText(35, 1, "World", CRGB::Blue);
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// matrix.drawText(1, 20, "<°|`¶>", CRGB::Yellow);
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// matrix.drawText(1, 30, "Bottom", CRGB::Yellow);
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matrix.drawText(1, 40, "ABCDEFGHIJ.", CRGB::Yellow);
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// matrix.drawText(1, 40, "ABCDEFGHIJ.", CRGB::Yellow);
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matrix.drawText(1, 40, "Moin u stupid", CRGB::Yellow);
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matrix.show();
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printCharMatrixSimple('S');
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matrix.number_to_bitarray_msb(0x8F);
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// printCharMatrixSimple('S');
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// matrix.number_to_bitarray_msb(0x8F);
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// playWithBlinkLed();
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}
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